(First: an explanation: when I started this blog I said I would fold expansions into the base game—this so I wouldn’t have to spend week after week playing variations of the same thing. In the case of the Bohnanza series, however, each game has such a different feel that I thought each merited its own post.)
Uwe Rosenberg seems to be fond of two things: farming; and puns. He is the designer of Agricola, one of the most popular games of recent memory (and the subject of last week’s blogpost). The Gates of Loyang, his last game but one, also involved planting and harvesting.