7 Wonders Solitaire Variant


7 WONDERS SOLITAIRE VARIANT version 1.0
·         Randomly select three Wonders, pick one for yourself, place the others on your right and left. There will be two AI’s in the game, Right-Hand Player (RHP) and Left-Hand Player (LHP).
·         Otherwise, setup is that for three players. Put RHP and LHP’s decks by their player mats.
·          Each Round, add the top card from both RHP and LHP to your hand.
·         Then play a card for each city in the following order, depending on the Era:
o   Eras I and III: RHP, YOU, LHP
o   Era II: LHP, YOU, RHP
·         Obviously, for your play YOUcan choose among the remaining cards freely
·         For RHP and LHP, using the following Priority Chart:
o   Era I:
1. Resource card costing 1 coin
2. Yellow card
3. Other resource card
4. From this point choose cards which involve paying Human player the least amount in coins
5. Science Card
6. Military card (if equal or behind Human player)
7. Next Stage of Wonder
8. Blue Card

o   Era II:
1. Any card which can be built for free (resolve ties by going down Priority List, ie, build Science before, Military, Military before Blue, etc.)
2. Resource card costing 1 coin
3. From this point choose cards which involve paying Human player the least amount in coins
4. Science Card
5. Military Card
6. Blue Card
7. Next Stage of Wonder
8. Yellow Card

o   Era III:
1. Any card which can be built for free (resolve ties by going down Priority List, ie, build Science before, Military, Military before Blue, etc.)
2. Card which would improve AI’s victory point most compared to YOU at the moment card is played (this includes paying player coins for needed resources)—break ties using Priorities below (ie build Guild before Science, Science before Miltary, etc.
3. Guild Card
4. Science Card
5. Military Card
6. Blue Card
7. Next Stage of Wonder
8. Yellow Card

·         At the end of the game, total up the scores and see who won!